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From 7 Problem Spaces to 4 Validated Concepts in 5 Weeks

Client

Date

$20B+ FMCG company

08/2026

The challenge

A $20B+ Fortune 500 FMCG company was opening up new product categories. Getting from a broad market space to ideas worth testing took three months of manual research, and validating those ideas with real consumers took another three to six months, so the team could pursue only a handful of opportunities a year.

The solution

FifthRow deployed its Market-to-Concept Engine: a broad market space in, consumer-validated concepts out, with human checkpoints at every major decision. The same configuration points at another category by changing its inputs.

7 days

for exploration and ideation that used to take 3 months

4.7x

better click-through than the category benchmark
Cycle time for exploration and ideation3 months typical, 7 days here
Cycle time end to end, market space to consumer-validated concepts6 to 9 months typical, weeks here
Problem spaces explored in parallel7
Evidence base behind the idea set5,700+ sources
Narrowing achieved241 ideas ranked, 19 built into full concepts, 4 taken to live consumer testing
01 — PARALLEL SPACE EXPLORATION

Seven problem spaces were explored at once rather than one at a time, so the company compared where to play on evidence instead of choosing before the work started.

Core Activities

  • Explored seven problem spaces simultaneously rather than sequencing them across the year
  • Sized each space across segments, channels and use cases
  • Mapped the competitive landscape in each and assessed where a new entrant had room
  • Extracted consumer pain points from retail reviews, forums and social discussion rather than from a recruited panel
  • Segmented needs by consumer context and use case, and assessed category momentum

The Results

A validated map of gaps across all seven spaces, and 241 ranked solution ideas attached to the gap and the pain point that produced each one. The company entered concept work with a comparative view of seven spaces rather than a committed view of one.

7 days

from a broad market brief to a ranked idea set, against three months
02 — IDEA RANKING & CONCEPT CREATION

The 241 ideas were narrowed against market reality before anything was built out, and the survivors were expanded into full, decision-ready briefs.

Core Activities

  • Ranked every idea on pain strength, feasibility, differentiation and strategic fit
  • Expanded the top picks into full concepts covering target user and segment, solution and key features, business model logic and route to market
  • Developed detailed product briefs with unique selling proposition, revenue streams and customer segmentation
  • Built a messaging framework and positioning for each concept that reached testing
  • Prioritised the shortlist down to the four the company would put in front of real consumers

The Results

Nineteen full concepts, ten prioritised for further research, and four complete briefs with messaging and positioning attached, ready to be built as consumer-facing pages.

241

ideas ranked down to 4 the company could test with consumers
03 — LIVE MICROSITE GENERATION

Each of the four concepts was given its own identity and its own site, so consumer response measured the proposition rather than an established company's reputation.

Core Activities

  • Built complete landing pages from the concept briefs on a proven conversion structure
  • Developed a distinct brand identity for each concept, covering name, visual design and tone
  • Set an email sign-up as the primary conversion action, so interest had to be expressed by an action
  • Kept every page free of any connection to the parent company, so each concept was read as an independent new entrant
  • Iterated pages on request, with no design or development cycle in between

The Results

Four live consumer-facing sites, each reading as an independent new company, standing and ready to take paid traffic within days of the concepts being chosen.

4

concepts standing in front of real consumers within days of selection
04 — SMOKE TESTING WITH REAL CONSUMERS

Paid traffic ran to all four sites in a single national market. The decision was made on what consumers did, not on what they said they would do.

Core Activities

  • Set up and ran paid campaigns against relevant consumer audiences
  • Iterated ad copy, targeting and budget allocation against live performance
  • Collected impressions, clicks, click-through rate, cost per click, sign-ups and cost per sign-up for every concept
  • Captured audience breakdowns by age, gender, household income and location, plus full-funnel behaviour from impression to sign-up
  • Compared every concept against published category benchmarks and returned a validation or invalidation call for each

The Results

A clear rank order across the four concepts by acquisition cost, with the leading pair separating from the rest on real behaviour. Each concept came back with the positioning that moved consumers, the segments that converted most efficiently, and the point in the funnel where interest dropped off.

341

consumers who signed up rather than said they would

What it proved

Seven problem spaces were explored in parallel against 5,700+ sources and produced 241 solution ideas in seven days. Nineteen were expanded into full concepts, ten were prioritised for further research, and four went to live consumer testing. Those four carried paid traffic to nearly 80,000 impressions and 5,427 clicks, returning 341 real consumer sign-ups on under $4,500 of the company's own ad spend.

All four concepts beat category benchmarks on click-through, cost per click and cost per sign-up, and the spread between them gave the company a defensible rank order of which to advance, which to refine and which to leave. The cycle displaced an estimated 2,720 hours of manual research, ideation and validation work before a single ad dollar was spent. What the company kept was a configured system that points at another category by changing its inputs, a tested positioning framework for every concept that ran, and a cohort of 341 interested consumers available for follow-up research without recruiting anyone.

Results

Cycle time for exploration and ideation
Benchmark: 3 months of manual desk research, interviews, synthesis and iterationResult: 7 days
~13x faster
Cycle time end to end, market space to consumer-validated concepts
Benchmark: 6 to 9 months, limiting the company to a handful of opportunities a yearResult: weeks
months compressed to weeks
Click-through rate
Benchmark: 1.46% category benchmarkResult: 6.82% average
4.7x better
Cost per sign-up
Benchmark: $57.40 category benchmarkResult: $13.26 average
4.3x better
Cost per click
Benchmark: $3.29 category benchmarkResult: $0.82 average
4x better
PARALLEL SPACE EXPLORATION

Several problem spaces are explored at once, so where to play is decided by comparison rather than committed to before the research starts.

RANKED IDEA FUNNEL

Every idea carries a score and a written rationale, so what gets dropped is as defensible as what advances.

INDEPENDENT CONCEPT IDENTITY

Each concept is tested under its own name and identity, so response reflects the proposition rather than the parent company's reputation.

DEMAND BEFORE DEVELOPMENT

Desirability is measured against paid traffic before development budget is committed, so weak concepts are stopped while stopping is cheap.

FULL-FUNNEL READ

Each test returns cost and conversion at every step from impression to sign-up, which separates a weak concept from a weak page.

RESEARCH COHORT AS A BY-PRODUCT

Every test leaves a group of consumers who registered real interest, available for follow-up research without recruitment.